AI Insights · Timothy · July 2024
Top 5 Third Person Games in Romania Q2 2024: Performance Insights
Discover the performance of the top 5 third person games in Romania for Q2 2024. Detailed insights on downloads, revenue, and active users from Sensor Tower.
In Q2 2024, the top 5 third person games in Romania showcased varying trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance:
PUBG MOBILE demonstrated a fluctuating revenue trend, peaking at around $127K in the week of May 20, with a notable decline to approximately $47K by the end of June. Downloads remained relatively stable, with a slight dip mid-quarter, averaging around 5.5K per week. Weekly active users showed some variation, peaking at about 628K in early April, and ending the quarter at approximately 525K.
Last War:Survival experienced a steady increase in revenue, reaching a peak of around $33K in the week of June 10. Downloads saw a significant rise, peaking at over 9K in late May. The game's weekly active users also increased throughout the quarter, peaking at approximately 28K in early June.
Free Fire: 7th Anniversary saw a varied revenue pattern, peaking at about $37K in mid-April, and dropping to around $15K by the end of June. Downloads fluctuated, with a notable high of approximately 17K in mid-April. Weekly active users remained robust, peaking at around 485K in mid-April and ending the quarter at roughly 474K.
Genshin Impact showed a noticeable revenue spike, reaching approximately $15K in late April. Downloads were relatively stable, averaging around 1.1K per week. The game's weekly active users peaked at about 37K in late April, maintaining a steady figure of around 33K towards the end of June.
Solo Leveling:Arise, a newcomer released in May, saw initial revenue peaking at around $14K in its launch week, tapering down to approximately $3.7K by the end of June. Downloads saw a significant drop from nearly 19K in its launch week to around 364 by the end of June. Weekly active users remained relatively stable, peaking at around 22K in mid-May and ending the quarter at approximately 20K.
These insights are derived from Sensor Tower's comprehensive data analytics. For more detailed insights, visit Sensor Tower.